Oona "Ariel" (
mermaiding) wrote2015-07-06 05:57 pm
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Ryslig App
OOC INFORMATION
Name: Kalyn
Contact: Plurk: Lordlings, AIM: Lordception
Other Characters: N/A
CHARACTER INFORMATION
Character Name: Oona
Age: 85 (Appears: Early 20s)
World Information: The world Oona is from is largely like our own-- history, technology, etc. everything is right on track, with the exception of supernatural beings being present. Vampires, werewolves, fairies, etc. all co-exist with humanity, secret from them under strict laws and regulations to limit interactions between the groups beyond what might be needed for business.
Mermaids, too, exist, far removed from the rest of the supernautrals due to the nature of them living in the water. They aren’t as numerous as humans or the supernatural creatures that live on land, but they can be found spread out through all of the oceans, living in clans that are mostly made up of one to three families. A few of the clans are nomadic in nature, but the majority stay in one place. Once the merperson comes of age, they have a choice to go and explore the ocean, like a coming-of-age journey, to visit the different clans and learn the various magic one can learn. Some clans use certain types of magic more than others-- For example, the sirens with their magic songs, or the selkies with their ability to turn human. Not every mermaid has a need for every skill, but it's useful to learn as much as you can just in case. The mermaid are a matriarchal polyamorous society where mermaids typically have one 'main' husband and then as many other mates as they can support. Gender roles are slightly reversed-- mermaids don't look down on mermen or anything, but mermen are typically considered people to be protected. They grow their hair long (a sign of a mermaid unable to protect her clan is men with shorter hair, because it implies the hair needs to be short to avoid being grabbed or used against the man) and the mermaids are the protectors.
Character Information: At 60, which is around the age of becoming an adult for mermaids, Oona was set to go on such a journey herself. Her clan lived within the deepwaters of the Mariana Trench, so she was completely set on going out to see the different parts of the sea. She came from a large family, with her mother being the head of the clan, and her father helping. At the time of her leaving, she had a large family with two older sisters and an older brother who had already left to join other clans or form their own, an older brother who left and came back to stay with her clan, two younger sisters and a baby brother.
Unfortunately, Oona never got to see much of the ocean. On her way up out of the Trench, she was captured by a group of scientists and brought to their laboratory. Though her existence was kept mostly quiet to avoid a media frenzy and to experiment on her in peace, it didn’t mean that Oona herself was kept in peace. There are a multitude of deep scars on her body that she gained from the 25 years she was in captivity from the various experiments. Because her protruding fangs got in the way of her speech, they also removed four of her front fangs (although in her human form her teeth are all there, they are permanently removed from her mermaid form). Since she refused to tell them her name, the scientists resorted to calling her “Ariel,” after the Disney/fairy tale story of The Little Mermaid.
After 24 years, Oona finally was able to finalize the spell that would remove her tail. Though she hadn't visited the clans to learn from them yet, her mother was from the selkie clans and had taught Oona a few things before, though she hadn't given a formal education on it, preferring Oona learn from her cousin-clan when the time was right.
Removing her tail and gaining legs, Oona attempted her first escape from the facility. This first escape she tried to limit contact with the human scientists, but she ended up captured fairly quickly. The facility was small, but that unfortunately made it easier to run into people. After being captured they took the scale she had in her hands--what her tail had became, for safe keeping-- and locked her up someplace else for further study.
A year later, Oona escaped again, shattering her former tank and using a glass shard as a sort of shiv to kill anyone who got in her way. Lifting a pair of pants and a lab coat from one of the bodies (because humans are, for whatever reason, iffy when it comes to nudity; a concept lost on Oona, but she recognized that she needed to do this in order to not be hauled away once out in the world), Oona fled into the night. Her scale was nowhere to be found within the facility, as she found out through eavesdropping that the scale was transported somewhere else for separate study and safe-keeping.
Now free, Oona is attempting to track down her scale, pulled by the residual magic she can feel from it, so she can return home.
Personality: Even before the humans got a hold of her, Oona was a prideful, outgoing person. She loves her family and her people dearly and always speaks with pride about them, quick to jump on anyone that might be talking badly about mermaids-- even if it’s something true. Her tongue is quick, but her temper is quicker, meaning she often has a cruel or mean reaction to things before she can stop herself, but her pride usually keeps her from apologizing right away. She’ll continue to argue that she’s in the right and stubbornly refuse to admit defeat until it becomes necessary-- and even then it’s not guaranteed. Rather she’s the type to wait until a later time to come back and offer either a half-mumbled apology, or other some kind of peace offering in lieu of verbally asking forgiveness. Since mermaid speech is more comprised of harmonizations and melodies than actual words, Oona values body language and actions more than anything someone might say.
Oona herself is terribly blunt and honest, believing that humans are liars and, since she'snot human, she would be above that. She sticks to it too, the closest to lying she gets is glossing over details or not fully explaining things unless specifically asked the right questions if she feels the need to skirt around an issue. Because of this it’s rather easy to get information from her, since she’ll gladly offer whatever she knows, even about herself and her past. Unfortunately it also means if you ask her what she thinks about any given subject, including yourself, you’ll get exactly what she thinks.
In general she also has an extreme dislike for humans, especially scientists and doctors, and talks down to anyone she perceives to be human and makes no effort to hide her distaste. Oona warms up fairly quickly to nonhumans though, and is quicker to sympathize and side with people who are against humans than the side of actual humans. If and when a human (or anyone) manage to gain her trust, they have her loyalty cemented. Though she won't sugarcoat anything if she thinks they're being stupid, she will help them as best she can and support them.
Because she's lived all her life in the trench, she's largely ignorant of the rest of the world. Despite her insistence that she wants nothing to do with humans or their world, she has an insatiable curiosity in their world despite herself. Their technology and material things are fascinating to her. Since she's attracted to shiny, sparkling things, she finds herself drawn into the bright lights of cities or towards pretty objects. They're not plentiful down in the deep sea, so she can't help but want to touch them and collect them, and she's drawn towards them. This also makes it fairly easy to bribe her into doing things if you can offer her something shiny or pretty that she doesn't already have.
Oona also has a general dislike of clothing, which can be rather problematic. She's open about sex and sexuality and the body, finding clothing a tedious and rather inane par to human culture-- It's just a body, who cares? She's aware enough to keep herself clothed because she knows it'd be more trouble than it's worth, but she has no sense of shame when it comes to these kind of things. Making fun of people for their prudishness comes easily and she doesn't hold back.
Family means everything to Oona. She can't forgive people who would go against their own families without the best justification for doing so. Anyone who turns their back on their families, betrays them, hurts them, etc. are lower than dirt in her eyes.
5-10 Key Character Traits: - Proud
- Loyal
- Stubborn
- Playful
- Wild
- Honest
- Hateful
- Affectionate
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, or EITHER? Either! Oona's going to throw a fit either way since I'm opting out of merperson, so either is fine!
Opt-Outs: Merperson (sorry oona), werebear, arachne, troll, goblin
Roleplay Sample:From Cerealia
Name: Kalyn
Contact: Plurk: Lordlings, AIM: Lordception
Other Characters: N/A
CHARACTER INFORMATION
Character Name: Oona
Age: 85 (Appears: Early 20s)
World Information: The world Oona is from is largely like our own-- history, technology, etc. everything is right on track, with the exception of supernatural beings being present. Vampires, werewolves, fairies, etc. all co-exist with humanity, secret from them under strict laws and regulations to limit interactions between the groups beyond what might be needed for business.
Mermaids, too, exist, far removed from the rest of the supernautrals due to the nature of them living in the water. They aren’t as numerous as humans or the supernatural creatures that live on land, but they can be found spread out through all of the oceans, living in clans that are mostly made up of one to three families. A few of the clans are nomadic in nature, but the majority stay in one place. Once the merperson comes of age, they have a choice to go and explore the ocean, like a coming-of-age journey, to visit the different clans and learn the various magic one can learn. Some clans use certain types of magic more than others-- For example, the sirens with their magic songs, or the selkies with their ability to turn human. Not every mermaid has a need for every skill, but it's useful to learn as much as you can just in case. The mermaid are a matriarchal polyamorous society where mermaids typically have one 'main' husband and then as many other mates as they can support. Gender roles are slightly reversed-- mermaids don't look down on mermen or anything, but mermen are typically considered people to be protected. They grow their hair long (a sign of a mermaid unable to protect her clan is men with shorter hair, because it implies the hair needs to be short to avoid being grabbed or used against the man) and the mermaids are the protectors.
Character Information: At 60, which is around the age of becoming an adult for mermaids, Oona was set to go on such a journey herself. Her clan lived within the deepwaters of the Mariana Trench, so she was completely set on going out to see the different parts of the sea. She came from a large family, with her mother being the head of the clan, and her father helping. At the time of her leaving, she had a large family with two older sisters and an older brother who had already left to join other clans or form their own, an older brother who left and came back to stay with her clan, two younger sisters and a baby brother.
Unfortunately, Oona never got to see much of the ocean. On her way up out of the Trench, she was captured by a group of scientists and brought to their laboratory. Though her existence was kept mostly quiet to avoid a media frenzy and to experiment on her in peace, it didn’t mean that Oona herself was kept in peace. There are a multitude of deep scars on her body that she gained from the 25 years she was in captivity from the various experiments. Because her protruding fangs got in the way of her speech, they also removed four of her front fangs (although in her human form her teeth are all there, they are permanently removed from her mermaid form). Since she refused to tell them her name, the scientists resorted to calling her “Ariel,” after the Disney/fairy tale story of The Little Mermaid.
After 24 years, Oona finally was able to finalize the spell that would remove her tail. Though she hadn't visited the clans to learn from them yet, her mother was from the selkie clans and had taught Oona a few things before, though she hadn't given a formal education on it, preferring Oona learn from her cousin-clan when the time was right.
Removing her tail and gaining legs, Oona attempted her first escape from the facility. This first escape she tried to limit contact with the human scientists, but she ended up captured fairly quickly. The facility was small, but that unfortunately made it easier to run into people. After being captured they took the scale she had in her hands--what her tail had became, for safe keeping-- and locked her up someplace else for further study.
A year later, Oona escaped again, shattering her former tank and using a glass shard as a sort of shiv to kill anyone who got in her way. Lifting a pair of pants and a lab coat from one of the bodies (because humans are, for whatever reason, iffy when it comes to nudity; a concept lost on Oona, but she recognized that she needed to do this in order to not be hauled away once out in the world), Oona fled into the night. Her scale was nowhere to be found within the facility, as she found out through eavesdropping that the scale was transported somewhere else for separate study and safe-keeping.
Now free, Oona is attempting to track down her scale, pulled by the residual magic she can feel from it, so she can return home.
Personality: Even before the humans got a hold of her, Oona was a prideful, outgoing person. She loves her family and her people dearly and always speaks with pride about them, quick to jump on anyone that might be talking badly about mermaids-- even if it’s something true. Her tongue is quick, but her temper is quicker, meaning she often has a cruel or mean reaction to things before she can stop herself, but her pride usually keeps her from apologizing right away. She’ll continue to argue that she’s in the right and stubbornly refuse to admit defeat until it becomes necessary-- and even then it’s not guaranteed. Rather she’s the type to wait until a later time to come back and offer either a half-mumbled apology, or other some kind of peace offering in lieu of verbally asking forgiveness. Since mermaid speech is more comprised of harmonizations and melodies than actual words, Oona values body language and actions more than anything someone might say.
Oona herself is terribly blunt and honest, believing that humans are liars and, since she'snot human, she would be above that. She sticks to it too, the closest to lying she gets is glossing over details or not fully explaining things unless specifically asked the right questions if she feels the need to skirt around an issue. Because of this it’s rather easy to get information from her, since she’ll gladly offer whatever she knows, even about herself and her past. Unfortunately it also means if you ask her what she thinks about any given subject, including yourself, you’ll get exactly what she thinks.
In general she also has an extreme dislike for humans, especially scientists and doctors, and talks down to anyone she perceives to be human and makes no effort to hide her distaste. Oona warms up fairly quickly to nonhumans though, and is quicker to sympathize and side with people who are against humans than the side of actual humans. If and when a human (or anyone) manage to gain her trust, they have her loyalty cemented. Though she won't sugarcoat anything if she thinks they're being stupid, she will help them as best she can and support them.
Because she's lived all her life in the trench, she's largely ignorant of the rest of the world. Despite her insistence that she wants nothing to do with humans or their world, she has an insatiable curiosity in their world despite herself. Their technology and material things are fascinating to her. Since she's attracted to shiny, sparkling things, she finds herself drawn into the bright lights of cities or towards pretty objects. They're not plentiful down in the deep sea, so she can't help but want to touch them and collect them, and she's drawn towards them. This also makes it fairly easy to bribe her into doing things if you can offer her something shiny or pretty that she doesn't already have.
Oona also has a general dislike of clothing, which can be rather problematic. She's open about sex and sexuality and the body, finding clothing a tedious and rather inane par to human culture-- It's just a body, who cares? She's aware enough to keep herself clothed because she knows it'd be more trouble than it's worth, but she has no sense of shame when it comes to these kind of things. Making fun of people for their prudishness comes easily and she doesn't hold back.
Family means everything to Oona. She can't forgive people who would go against their own families without the best justification for doing so. Anyone who turns their back on their families, betrays them, hurts them, etc. are lower than dirt in her eyes.
5-10 Key Character Traits: - Proud
- Loyal
- Stubborn
- Playful
- Wild
- Honest
- Hateful
- Affectionate
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, or EITHER? Either! Oona's going to throw a fit either way since I'm opting out of merperson, so either is fine!
Opt-Outs: Merperson (sorry oona), werebear, arachne, troll, goblin
Roleplay Sample:From Cerealia